Short : SPRITE Version 2.0, 256 color image editor for Qbasic Type : Shareware Utility/ Qbasic Programming source Uploader : TimTruman@aol.com Replaces : NONE Sprite is a full featured image editor utility that can make adding colorfull detailed images to Qbasic(r) possible. Sprite utilizes Mode 13 (320x200x256) and can edit multiple images at once up to 64 X 64 pixels in 256 colors. Because SPRITE can display and save multiple images at once, it is ideally suited for developing graphics for programs that require numerous small images, like those that are found in games. SPRITE has an extensive array of editing tools that help make creating images quickly and easily. Pen, line, circle, box, fill, moves, flips, scaling, rotation, animation, re-sizing, color editing and loading PCX files, are all part of SPRITEs aresonal. Creating images is only part of the story, though. Qbasic programs need a fast way to load and display images. SPRITE saves its files using the Qbasic statement BSAVE. Its counter statement BLOAD is the fastest file function Qbasic offers. Sprites are BLOADed into programs then displayed using the PUT graphics statement. PUT is the fastest graphic primitive statement provided in Qbasic and makes fast animation possible. The included Qbasic Demo programs demonstrate loading and displaying images, animating images and other useful concepts. Sprite also has features that make combining several sprite files, even files that contain images of different sizes, possible. If you have used an ealier version of SPRITE you know that there was no way to combine images from multiple sprite files. Now SPRITE has a function 'COPY FROM' that allows you to 'COPY' any image from another sprite file regardless of its image size. SPRITE 2.0 is shareware. Documentation sprite.txt.